DOTA 2 GUIDE INDONESIA BOUNTY HUNTER (Gondar)



When the hunted tell tales of Gondar the Bounty Hunter, none are sure of which are true. In whispered tones they say he was abandoned as a kit, learning his skill in tracking as a matter of simple survival. Others hear he was an orphan of war, taken in by the great Soruq the Hunter to learn the master’s skill with a blade as they plumbed the dark forests for big game. Still others believe he was a lowly street urchin raised among a guild of cutpurses and thieves, trained in the arts of stealth and misdirection. Around campfires in the wild countryside his quarry speaks the rumors of Gondar’s work, growing ever more fearful: they say it was he who tracked down the tyrant King Goff years after the mad regent went into hiding, delivering his head and scepter as proof. That it was he who infiltrated the rebel camps at Highseat, finally bringing the legendary thief White Cape to be judged for his crimes. And that it was he who ended the career of Soruq the Hunter, condemned as a criminal for killing the Prince’s prized hellkite. The tales of Gondar’s incredible skill stretch on, with each daring feat more unbelievable than the last, each target more elusive. For the right price, the hunted know, anyone can be found. For the right price, even the mightiest may find fear in the shadows.


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PROS & CONS

Pros:
1. High base Movement Speed
2. Relatively high damage nuke with Mini Stun
3. 3rd highest AGI gain
4. Natural escape mechanism
5. Counters invisibility
6. Can carry if necessary
7. Low Cooldowns
8. Receives gold from hero kills even without last hitting
9. Gondar's target model is the smallest in the entire game, which makes him a nightmare to heroes with targetable spells.


Cons:
1. Terrible base STR and terrible STR gain results in Gondar being squishy
2. Early game Mana issues
3. Partially countered by invisibility detection
4. Very easily outcarried


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HERO SKILL

First Skill




Shuriken Toss:

Level 1 - 100 damage.
Level 2 - 200 damage.
Level 3 - 250 damage.
Level 4 - 325 damage.

Casting Range : 650
Mana Cost: 90/115/135/155
Cooldown: 10

This skill is a generic ranged nuke with a bonus Ministun attached at the end.

Second Skill




Jinada:

Level 1 - 1.5x critical multiplier, 25% movement and attack speed slow
Level 2 - 1.75x critical multiplier, 25% movement and attack speed slow
Level 3 - 2x critical multiplier, 25% movement and attack speed slow
Level 4 - 2.25x critical multiplier, 25% movement and attack speed slow

Cooldown: 12/10/8/6

Also slow Target lasts for 3 seconds.

Third Skill




Shadow Walk:

Level 1 - 30 backstab damage, lasts 15 seconds.
Level 2 - 60 backstab damage, lasts 20 seconds.
Level 3 - 90 backstab damage, lasts 25 seconds.
Level 4 - 120 backstab damage, lasts 30 seconds.

Mana Cost: 50
Cooldown: 15

Invisible will end when backstab has been dealed.

Ultmate




Track:

Level 1 - 75 extra gold, reduces target's armor by 1.
Level 2 - 150 extra gold, reduces target's armor by 3.
Level 3 - 225 extra gold, reduces target's armor by 5.

Casting range: 900/1050/1200
Area of effect: 900
Mana Cost: 70/60/50
Cooldown: 10/7/5


Bonus Gold can help Gondar be rich Faster.


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SKILL BUILD



Level 1: Wind Walk
Level 2: Jinada
Level 3: Shuriken Toss
Level 4: Shuriken Toss
Level 5: Jinada
Level 6: Track
Level 7: Jinada
Level 8: Jinada
Level 9: Shuriken Toss
Level 10: Shuriken Toss
Level 11: Track
Level 12: Wind Walk
Level 13: Wind Walk
Level 14: Wind Walk
Level 15: Stats
Level 16: Track
Level 17-25: Stats


Justification
Wind Walk is taken at level 1 to avoid first blood attempt against you, Jinada is taken at level 2 to make last hitting in lanes easier. Shuriken Toss is leveled twice for the damage. Jinada is maxed next as you peak in mid game. Shuriken Toss is maxed for it gives more damage than Wind Walk and Wind Walk is maxed last for more damage and duration. Track is taken whenever possible and Stats are taken last.



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ITEM BUILD

Early Item

Ancient Tree Tango

This item can make your HP safety.

Poorman's Shield

Block Damage and + Agility can make Gondar little hard.

Boots of Speed

All Heroes must have this Item I think.

Vladmir's Offering

Your Primary Life Steal.

Mid Item

Power Thread

Best Upgraded Bots for Bounty Hunter.

Stygian Desolator

This Orb Effects has Synchrone with Jinada and Track.

Black King Bar

If your Enemy have many Disabler.

Late Item

Monkey King Bar

Adds damage and True Strike, for that annoying Mortred, Pandaren and Butterfliers.

Buriza do Kyanon

Alternative Item for Monkey King Bar. Generally any item that adds ridiculous amount of damage is highly appreciated on Gondar.
Note: Critical can proc when Jinada is on cooldown, but if Critical procs when Jinada is ready then only Jinada's critical will come into effect.

Heart of Tarasque

You are fragile, this makes you less fragile. +1060 HP is a good thing on Bounty Hunter.

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